Job Description
3D Animator who is basically a 3D Artist, may take on a variety of tasks to create character animation, visual effects and even scenery. 3D Animator will work closely with Game Designers and Game Programmers. 3D Animator Artists must have good animation skills as well as ability to produce high quality graphics and assets for games.
Roles and Responsibilities
- Create efficient animation Rigs and Skin characters as per game specifications
- Create human rig, robotic rig and other types of complex rig
- Create 3D props, objects and scenes using 3Ds Max, Blender
- UV Mapping and Texture creation
- Setting up 3D cameras and lights
- Create visual effects using 3Ds Max and Unity
Essential Skills / Qualifications
- Proficient skills in 3Ds Max and Photoshop
- Strong understanding of animation principles
- Strong observation skills
- Knowledge of Substance Painter and understanding of using PBR, its theory and material creation is a plus
- Ability to create animation with concept art which helps to communicate the proposed visual elements during pre-production
- Ability to produce, realistic texture, light baking maps and deliver high quality 3D art and assets both in high poly and low poly
- Basic understanding of Unity 3D and its workflow and knowledge of rigging is a necessary
Software Skills
- 3Ds Max
- Blender 3D (optional)
- Substance Painter
- Adobe Photoshop
- Zbrush/Mudbox
Additional Requirements
- Good communication skills
- Must have experience of at least one commercial project. Previous experience of game production is a plus
- Creative, detail-oriented, resourceful and should have ability to work under pressure
- Passion for video games and mobile games and knowledge of different game genres other platforms is a huge plus
- A well written and well formatted CV with all critical information
- Professional online work portfolio